Gamification with Artificial Intelligence
DOI:
https://doi.org/10.5281/zenodo.17989099Keywords:
education, digital technologies, innovation, active learning, teachingAbstract
This study analyzes gamification powered by Artificial Intelligence (AI) as an active methodology to transform learning environments in basic education. Integrating playful dynamics with algorithmic adaptability addresses the limitations of traditional, rigid gamification by allowing difficulty, narrative arcs, and formative feedback to tailor dynamically to each learner's progress. Through a literature review and descriptive classroom observations, key opportunities and implementation challenges were identified. Findings indicate that when guided by solid didactic planning and teacher mediation, AI-assisted gamification significantly enhances student engagement, intrinsic motivation, and the development of higher-order cognitive competencies, providing a versatile framework for interactive classroom dynamics.
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